The Judge Dredd Miniatures Game is great fun for one-off games, indeed the main rulebook contains a series of Famous Firefights that allow you to re-create famous battles from the pages of 2000AD. But where the Judge Dredd Miniatures Game really shines is with its campaign rules, that allow you to take a gang of inexperienced fighters and carve your own empire on the streets of Mega City One.
Steve Yates explains how he organised our campaign here at Warlord:
As I’m sure you’ve worked out by the name of our company, we’re fairly keen on our British comics, so when John and Paul told us we were going to be producing the Judge Dredd Miniatures Game with Mongoose Publishing, there was quite a buzz round the office. A group of us in the Trade office decided to start a small campaign but this spread like Block Mania and before we knew it over half of Warlord Games wanted to join in.
Setting It All Up
Organising a campaign for more people took a little more planning. Fortunately the 21st Century had a great solution with the invention of Facebook. No more being subjected to pictures of people’s breakfast and kittens, we could now use the forces of the internet for good and run a wargaming campaign through it!
To help us all get going we set a start date of 15th November (today!) and to begin with just need a 500 Credit Gang, chosen from any gang from the main rulebook – it doesn’t matter if we have duplicates. This gang must be based and undercoated. They then need to be basecoated by the end of November and fully painted by the new year. This should be ample time.
Players are able to play against anyone else in the campaign, although at least every third game must be against someone from a different department in Warlord. You can play where you like. You can play as often or as little as you like.
The winner will be the first person to have a level 25 hero – although at this point we record the number of games played and if someone else can get their hero to level 25 in fewer games, within a reasonable time frame, then they win!
Adding a Story
To help us get into the story and to get everyone excited, anyone who posted a background for their gang before the start date would get a free level for their leader – an incentive that seems to have worked as we’ve had some fantastic backgrounds submitted. We’ll be sharing them with you over the next few weeks!
After each game, at least one of the players needs to submit an action report with highlights to share with the other players. It doesn’t need to be long but the gangs don’t get credits for the game until it’s online.
Over the next couple of months we will show you how the campaign is going – with battle reports, our backgrounds, terrain and lots of pictures of gangs. To get the ball started here is my background and Roster Sheet for my Justice Department Gang – Sector House T10
Sector House T10
Sector House T10 was one of the quieter sectors. Lilian Lenton block is largely full of students, although with 99.5% unemployment in Mega City One it’s unlikely that their studies would ever be applied. But it kept them off the streets for a few more years, and that kept the crime stats low. What little crime there was would be burglaries and tap gangs, maybe the occasional Umpty dealer. Very rarely a block party would get out of hand but nothing that couldn’t be dealt with by the liberal application of Riot Foam and the strong arm of the law.
With resources needed elsewhere as the city is rebuilt from the devastation caused by the Apocalypse War against East-Meg One has left a skeleton staff stationed at T10; the Riot Judge Morgan and the two Rookies, Judge Bredgaard and Judge Harris. Recently joined is Judge Yates, a Street Judge who was assigned to investigate an increase in gang activity in the area, especially a lot of activity from the notorious Warlords, word on the street is that they are keen to expand their turf and that Sector T10 is their next target.
But the Judges of Sector T10 are ready to keep the streets safe, one body bag at a time…
Justice Department Gang
This is a fairly generic Justice Department force. Riot Judges can absorb a lot of firepower with their armour and every member is armed with the versatile Lawgiver Mk2 which offers the choice of seven different types of ammunition. With a 500 credit limit you don’t get many Judges but what you do get are highly trained agents of the law – Judge, Jury and Executioner!